Rob Bogie is a Technical Lead with 12 years of experience building full-stack systems and leading engineering at a Dutch EdTech company. He is fluent in Kotlin, Java, JavaScript and TypeScript, and regularly experiments with new languages and tooling to solve practical problems. Rob combines hands-on backend and automation expertise—evidenced by contributions to libgdx’s gdx-jnigen native-loading and build automation—with product-facing full-stack delivery. Based in Sittard, he balances team leadership at Infowijs with freelance projects through Rogie Development, bringing a pragmatic, maker mindset rooted in electronics and home automation. His academic background in Knowledge Engineering & Data Science complements a pattern of simplifying cross-platform complexity and build pipelines. Colleagues know him as an engineer who enjoys tinkering at both hardware and software levels to close gaps others often overlook.
12 years of coding experience
5 years of employment as a software developer
Knowledge Engineering & Data Science, Knowledge Engineering & Data Science at Maastricht University
VWO - NT + NG, VWO - NT + NG at Graaf Huyn College
Desktop/Android/HTML5/iOS Java game development framework
Role in this project:
Back-end Developer & Automation Engineer
Contributions:7 commits, 2 PRs, 3 comments in 3 years 3 months
Contributions summary:Rob primarily contributed to the `gdx-jnigen` extension of the libgdx framework, focusing on native library loading and build processes. Their work involved implementing a custom `SharedLibraryFinder` interface, allowing for flexible loading of native libraries across different platforms and architectures, including ARM. They also enhanced the Ant script generator to support custom library names and directory structures, particularly for handling multiple versions and architectures like the Linux-arm variant. This demonstrates a focus on build automation and cross-platform native library management.
Contributions:42 commits, 10 PRs, 15 pushes in 6 years 5 months
macosxwindowsvideo-renderinglinuxandroid
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