Rob Kelly is a software engineer and technical leader with a decade of experience building high-performance, scalable systems across AR, cloud, and media platforms. He currently leads Orion systems, OS, firmware, and world-locked rendering at Meta after driving cloud developer experience at Google and performance and migration efforts at Amazon Prime Video. His background spans Unity3D and game-engine work for HoloLens, low-level Windows internals, and cross-platform AR tooling, blending C#, C++, Java, and Python fluency. Known for improving developer efficiency and cost-saving at scale, he also has startup roots growing mobile apps to millions of MAUs and consulting for major brands. Colleagues would describe him as someone who thrives on hard problems and building processes and teams that sustain long-term engineering velocity.
10 years of coding experience
16 years of employment as a software developer
BSc Computer Science, BSc Computer Science at University of Victoria
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