Summary
Rob Robinson is an Animation Machine Learning R&D Programmer at Rockstar Games with nine years of industry and research experience bridging deep learning, computer vision, and animation systems. He holds a PhD from Imperial College London focused on computer vision for medical imaging and has applied that rigorous research background to production ML roles at Yoti and internships at Google and Samsung Research. Rob combines a strong physics and teaching foundation with hands-on engineering—turning research prototypes into deployed systems for identity, vision, and now interactive animation. Known for pragmatic problem-solving, he brings both academic rigor and product-minded delivery to complex pipeline and model challenges. Based in New York, he thrives at the intersection of animation tech and applied AI, often leveraging insights from medical imaging research to improve visual fidelity and robustness in real-time systems.
9 years of coding experience
10 years of employment as a software developer
Master of Physics (MPhys), Master of Physics (MPhys) at The University of Manchester
Doctor of Philosophy - PhD, Doctor of Philosophy - PhD at Imperial College London
Nanodegree, Nanodegree at Udacity
Postgraduate Certificate in Education Studies, Postgraduate Certificate in Education Studies at University of Cambridge
Master’s Degree, Master’s Degree at King's College London