Rob Weber is a seasoned quality and tooling professional with 10+ years shaping QA, release engineering, and automation across gaming and enterprise software at companies like Electronic Arts and Broadcom. He specializes in upstream/shift-left quality, CI/CD orchestration, and SDK/platform release pipelines, and has led org-wide initiatives to standardize processes and measure quality with data. Comfortable bridging R&D, production, and cross-functional stakeholders, Rob has driven ML-informed testing concepts and tailored agile practices for fast-moving tool teams. A hands-on operator, he’s owned org-wide developer accounts and release registries (GitHub, Apple Dev, package registries) and built repeatable release workflows that reduced downstream issues. Based in Vancouver, he pairs deep operational experience with a focus on mentorship, diversity, and pragmatic process design.
10 years of coding experience
10 years of employment as a software developer
Business in Technology, Business in Technology at Sheridan College
iOS Mobile SDK for CA Mobile API Gateway - MASIdentityManagement Framework
Contributions:15 releases, 16 PRs, 42 pushes in 3 years 2 months
api-gatewayapimobile-sdkmasidentitymanagementsdk
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Rob Weber - Quality Designer II at Electronic Arts (EA)