Robbie Culkin

Lead Software Engineer at Bedrock Ocean Exploration

San Francisco, California, United States
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Summary

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Senior
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Top School
Robbie Culkin is a Lead Software Engineer in San Francisco with nine years of experience building mission-critical systems at the intersection of natural language processing, information retrieval, and user behavior modeling. He leads technical and product development for autonomous underwater vehicle (AUV) mission planning at Bedrock Ocean Exploration, shaping algorithms and UI that turn high-level survey goals into executable vehicle commands. His background includes data science roles at Intuitive and machine-learning internships at SPAWAR, and he has taught computer science at Santa Clara University, reflecting a blend of research, applied ML, and mentorship. Robbie’s work spans full-stack survey tooling—from real-time mission planners to Mosaic, a web-based 3D seafloor visualization used across operations and geophysics teams. Comfortable both at the helm of a research vessel and the helm of product development, he brings domain-focused engineering and operational experience to complex, safety- and data-critical systems.
code9 years of coding experience
job6 years of employment as a software developer
bookMaster of Science - MS, Computer Science and Engineering, Master of Science - MS, Computer Science and Engineering at Santa Clara University
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Stackoverflow

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1reputation
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0questions
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Github Skills (20)

react-component10
data-validation9
json-schema9
markdown9
json9
forms9
vscode9
react8
knowledge-management8
pusher5
api3
python3
http-api3
machine-learning2
http2

Programming languages (4)

TypeScriptJavaScriptJupyter NotebookPython

Github contributions (5)

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Contributions:3 PRs, 46 pushes, 2 branches in 5 years 2 months
robbieculkin/surfbrick

Apr 2018 - May 2021

Contributions:2 pushes, 1 branch in 3 years 1 month
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Robbie Culkin - Lead Software Engineer at Bedrock Ocean Exploration