Robert Acksel

Senior Developer at SAP

Berlin Metropolitan Area Germany
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Summary

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Rockstar
🎓
Top School
Robert Acksel is a seasoned software engineer with 9 years in the automotive preproduction space, specializing in XR (VR/AR) simulations that integrate real vehicles and peripherals. He brings deep game-engine pedigree—Unity since 3.5 and Unreal since Engine 1—plus C++/C# cross-platform and embedded systems experience from AAA game development to vehicle infotainment and microservices. At IAV he architects end-to-end simulation software that interfaces directly with vehicle buses (CAN/LIN) and hardware, blending real-time graphics, HMI tweaks, and low-level vehicle manipulation. He frequently pairs bleeding-edge front-end tech (Blazor, MAUI) with performance-focused stacks (DOTS, ECS, Burst) and CI/CD for rapid prototyping. A persistent tinkerer and conference follower, he prototypes experimental games and contributes to open-source projects in his spare time, applying game-tech thinking to automotive user experiences.
code10 years of coding experience
job11 years of employment as a software developer
bookBachelor of Science (B. Sc.) Applied Computer Science, Bachelor of Science (B. Sc.) Applied Computer Science at Hochschule für Technik und Wirtschaft Berlin
languagesGerman, English
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Github Skills (108)

hot-reload10
http-client10
embedded10
cpp10
dotnet10
redis-client10
sql10
json10
unreal-engine-510
database-access10
cross-platform10
http-server10
docker-image10
poco10
networking10

Programming languages (7)

C#C++ShellCLuaHTMLPython

Github contributions (5)

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rob-ack/yabause

Aug 2022 - Apr 2025

Yabause is a Sega Saturn emulator and took over as Yaba Sanshiro
Contributions:47 pushes, 6 branches, 1 tag in 2 years 9 months
saturnemulatorgenesissegasega-saturn
rob-ack/ShaderForge

Jun 2018 - May 2021

Contributions:12 commits, 1 PR, 12 pushes in 3 years
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