Robert Badea is a Senior Graphics Engineer with a decade of experience building real-time rendering systems for major game studios and engines, now contributing to Unity's graphics stack from the UK. His career spans senior roles at Ripstone, EA, Codemasters and Ubisoft where he shipped graphics and core technology across AAA titles, blending practical game development with deep mathematical rigor. A mathematician by training, he often applies advanced numerical and physical simulation techniques—ask him about soft body dynamics and you'll get more than a soundbite. He moves comfortably between engine-level rendering, core systems and gameplay tech, with a track record of turning research-level ideas into production-ready features. Known as both a player and maker of games, he brings player-focused sensibilities to technically demanding problems.
10 years of coding experience
10 years of employment as a software developer
Bachelor's degree, Mathematics, Bachelor's degree, Mathematics at University of Bucharest
The homepage of Ce Zice Legea, a Code for Romania project
Contributions:2 PRs, 91 pushes, 15 branches in 1 year 7 months
romania-project
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