Robert Bailey

Technical Narrative Designer

Austin, Texas, United States
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Summary

👤
Senior
🎓
Top School
Robert Bailey is a Technical Narrative Designer with 11 years of experience crafting player-facing content, tooling, and systems for narrative-driven games across Unreal and live-ops mobile platforms. He has shipped weekly live content for Star Trek Timelines, contributed quest and pickup design for Wayfinder, and built narrative tooling and camera systems that enabled writers to prototype and implement cinematic beats. Comfortable coding in C#, C++, Java, JavaScript and scripting Blueprint solutions, he bridges design and engineering to streamline pipelines and improve team workflows. Award-winning student projects and a background in teaching and lab support show he pairs practical production chops with mentorship and documentation skills. Based in Austin, he avoids blockchain/NFT roles and is passionate about shaping stories at every level of gameplay engagement.
code11 years of coding experience
bookBachelor of Science (BS) and Master of Science (MS) Game and Interactive Media Design, Bachelor of Science (BS) and Master of Science (MS) Game and Interactive Media Design at Rochester Institute of Technology
bookHigh School, High School at South Carolina Governor's School for Science & Mathematics
languagesEnglish

Github contributions (5)

github-logo-circle
Contributions:1 release, 4 PRs, 39 pushes in 2 years 10 months
forensic63j/colorcoded

Oct 2016 - Apr 2018

Contributions:74 PRs, 124 pushes, 109 branches in 1 year 7 months
game
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Robert Bailey - Technical Narrative Designer