Summary
Robert Borg is a pragmatic full-stack software engineer and founder with 11+ years of experience building cloud-agnostic systems for advertising, media, streaming and gaming. He combines deep Rust and WASM expertise—authoring a hand-rolled 2D game engine with SOA architecture and GPU-accelerated rendering—with a long history of production JavaScript/TypeScript, Node.js and CI/CD work. Currently focused on agentic engineering, he designs autonomous AI coding agents, git-worktree orchestration and skill-based context retrieval to scale multi-agent software workflows. An active open-source contributor, Robert works on Linebender crates (vello, velato, bevy_vello) and brings low-level graphics and font-rendering know-how to higher-level product engineering. He’s particularly strong at turning complex, performance-sensitive systems into maintainable pipelines and tooling—often inventing bespoke infrastructure (plan lifecycles, agent handovers) rather than retrofitting existing libraries. Based in Greater Stockholm, he blends hands-on implementation with practical research to ship uncommon solutions across runtime, tooling and developer-experience layers.
11 years of coding experience
16 years of employment as a software developer
English, Swedish, Polish