Robert Brownstein is a software engineer and founder with 11 years of experience specializing in web-based 3D graphics and immersive client/server architectures. He blends deep JavaScript and TypeScript expertise with systems work—shipping features that span front-end React experiences to C++-backed services and on-robot thermal panorama support. At Boston Dynamics he contributed mapping, inspection authoring, and anomaly alerting for the Orbit platform, and he now channels that systems-plus-play expertise into a sandboxed-JavaScript platformer at Gnarled Helix. Previously he built cross-cutting libraries, backends in Python and Node, and recruiting tools at Better.com and led engineering teams at Social Tables. Based in Cambridge, MA, he’s as comfortable designing developer-facing libraries as he is iterating on game mechanics and embedded robotics integrations. Ask him about client/server/robot architecture patterns—he’s been shipping those intersections for years.
11 years of coding experience
13 years of employment as a software developer
Bachelor of Science, Computer Science, Bachelor of Science, Computer Science at University of Maryland
Contributions:1 release, 1 PR, 2 pushes in 1 year 5 months
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