Robert Brunson is a full-stack software engineer with eight years of experience building game systems and user-generated content tooling, currently working on accounting engineering at Fragile in San Francisco. He has led development on large-scale gaming projects—most notably Minehut at Super League Gaming supporting 83M MAU—and has shipped event, cosmetics, and subscription systems integrated with major brand activations. Robert blends backend engineering for scalable game servers with front-end and tooling work for UGC creators, and has repeatedly taken ownership of production features from design through live operation. Known as "QuillDev," he brings a persistent, childlike curiosity for software and a knack for turning gameplay ideas into robust, monetizable systems.
8 years of coding experience
3 years of employment as a software developer
No Degree, Computer Science, No Degree, Computer Science at North Carolina State University
Computer/Information Technology Administration and Management, Computer/Information Technology Administration and Management at Cape Fear Community College
Contributions:1 release, 1 review, 8 commits in 25 days
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.