Robert Brunson

Software Engineer at Fragile

San Francisco, California, United States
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Summary

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Senior
🎓
Top School
Robert Brunson is a full-stack software engineer with eight years of experience building game systems and user-generated content tooling, currently working on accounting engineering at Fragile in San Francisco. He has led development on large-scale gaming projects—most notably Minehut at Super League Gaming supporting 83M MAU—and has shipped event, cosmetics, and subscription systems integrated with major brand activations. Robert blends backend engineering for scalable game servers with front-end and tooling work for UGC creators, and has repeatedly taken ownership of production features from design through live operation. Known as "QuillDev," he brings a persistent, childlike curiosity for software and a knack for turning gameplay ideas into robust, monetizable systems.
code8 years of coding experience
job3 years of employment as a software developer
bookNo Degree, Computer Science, No Degree, Computer Science at North Carolina State University
bookComputer/Information Technology Administration and Management, Computer/Information Technology Administration and Management at Cape Fear Community College
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Github Skills (21)

minecraft10
minestom10
java10
nio10
spigot8
forge8
discord-js7
discord-bot7
bukkit7
robot6
gradle6
map-editor5
minecraft-forge4
robotics4
net-library4

Programming languages (6)

C#TypeScriptJavaCSSJavaScriptKotlin

Github contributions (5)

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QuillDev/StratumSurvival

Apr 2021 - Jul 2021

Custom plugin for Stratum Survival minecraft server
Contributions:11 PRs, 143 pushes, 9 branches in 2 months
minecraftminecraft-survivalbukkitpluginspigot
QuillDev/sotvpack

Dec 2021 - Jan 2022

Contributions:1 release, 1 review, 8 commits in 25 days
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