Robert Brunson

Software Engineer at Fragile

San Francisco, California, United States
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Summary

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Senior
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Top School
Robert Brunson is a full-stack software engineer with eight years of experience building game systems and user-generated content tooling, currently working on accounting engineering at Fragile in San Francisco. He has led development on large-scale gaming projects—most notably Minehut at Super League Gaming supporting 83M MAU—and has shipped event, cosmetics, and subscription systems integrated with major brand activations. Robert blends backend engineering for scalable game servers with front-end and tooling work for UGC creators, and has repeatedly taken ownership of production features from design through live operation. Known as "QuillDev," he brings a persistent, childlike curiosity for software and a knack for turning gameplay ideas into robust, monetizable systems.
code8 years of coding experience
job3 years of employment as a software developer
bookNo Degree, Computer Science, No Degree, Computer Science at North Carolina State University
bookComputer/Information Technology Administration and Management, Computer/Information Technology Administration and Management at Cape Fear Community College
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Github Skills (33)

minecraft10
minestom10
waterfall10
java10
nio10
server10
spigot8
bukkit8
forge8
gradle7
discord-js7
discord-bot7
map-editor7
slash6
discord6

Programming languages (6)

C#TypeScriptJavaCSSJavaScriptKotlin

Github contributions (5)

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QuillDev/StratumSurvival

Apr 2021 - Jul 2021

Custom plugin for Stratum Survival minecraft server
Contributions:11 PRs, 143 pushes, 9 branches in 2 months
minecraftminecraft-survivalbukkitpluginspigot
QuillDev/TsubasaJS

Oct 2020 - Sep 2021

Tsubasa.js is a multi-featured TypeScript based discord bot written using the Discord.js Library.
Contributions:151 commits, 3 PRs, 116 pushes in 11 months
discord-jsjs-librarydiscorddiscordjsbot
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Robert Brunson - Software Engineer at Fragile