Summary
Robert Fischer is a computer vision engineer with 13 years of hands-on experience building AI-driven, production-ready systems across startups and global companies. Currently at Snap Inc., he has led and contributed to computer vision teams at Sportradar and emotion3D, blending research-grade vision models with pragmatic software engineering to deliver reliable real-time solutions. Trained as a Graduate Engineer in Artificial Intelligence & Game Engineering, he pairs deep technical knowledge in graphics and vision with broad full-stack experience from mobile to backend and Unity3D. Known as the "Getting Stuff Done Engineer," he favors shipping robust prototypes into production and mentoring teams—as reflected by multiple teaching assistant roles at TU Wien and a chapter lead stint. Based in Vienna, he maintains an active GitHub and a practical, problem-solving approach that bridges academic rigor and product velocity.
13 years of coding experience
10 years of employment as a software developer
Vienna University of Technology
Evangelisches Gymnasium und Werkschulheim
Matura Computer Science, Matura Computer Science at HTBLVA Spengergasse
English, German, Romanian