Robert Goulet is a Staff Software Developer with over two decades of industry experience in 3D computer graphics, having contributed to leading products at Kaydara, Alias, Autodesk and Unity. He is a self-taught generalist who blends deep expertise in real-time rendering, Entity Component Systems, cross-platform engineering, multithreading, and 3D data interchange (notably as the original author of Autodesk FBX Review). At Unity he has progressed from senior to staff-level roles, applying his background across game engine, SDK and tool development. An active collaborator on open-source/community projects, he has also done hands-on database and back-end work for the popular Questie WoW Classic helper, fixing critical game data. Based in Canada, Robert’s enduring motivation is game development and design, which drives his breadth and continual learning.
12 years of coding experience
21 years of employment as a software developer
College, Computer Science, College, Computer Science at Cégep de St-Hyacinthe
Contributions:2 reviews, 36 commits, 48 PRs in 3 years
Contributions summary:Robert primarily contributed to the Questie addon by fixing and updating database entries, focusing on quests, items, and NPC information for the World of Warcraft: Classic game. Their work involved modifying Lua files to correct quest starting locations, item drops, vendor lists, and other game data. The user frequently collaborated with another contributor ("Thanks @gouletr") to address various issues related to game data accuracy.
Contributions:4 releases, 5 pushes, 1 branch in 4 years 9 months
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