Robert Gregat is a Lead Developer based in Berlin with 11 years of experience building mobile and geospatial software, currently leading engineering at netpipe GmbH. He combines a strong academic background (M.Sc. in Geoinformation) with hands-on expertise in Android AR, 3D-LBS, GNSS integration and spatial databases like SpatiaLite, having delivered mapping and visualization solutions for web and mobile. Robert has contributed to the maintained Sceneform ARCore Android SDK—optimizing plane rendering and improving depth occlusion and camera performance—showing a knack for performance tuning in real-time 3D pipelines. Comfortable bridging research and product teams from his time as a research assistant and consultant, he thrives on turning complex geodata and AR challenges into robust, production-ready features. A detail-oriented engineer, he pairs system-level thinking with practical optimizations that noticeably improve runtime performance and user experience.
10 years of coding experience
Master of Science (M.Sc.), Geoinformation, 1,26, Master of Science (M.Sc.), Geoinformation, 1,26 at Beuth Hochschule für Technik Berlin (ehemals Technische Fachhochschule Berlin)
Vermessungstechniker, Vermessungstechniker at Vermessungsamt Spandau
Sceneform Maintained is an ARCore Android SDK with Google Filament as 3D engine. This is the continuation of the archived Sceneform
Role in this project:
Mobile Developer (Android)
Contributions:25 reviews, 19 commits, 13 PRs in 11 months
Contributions summary:Robert primarily contributed to optimizing the plane rendering in the ARCore Android SDK. Their work involved modifying the PlaneRenderer class to improve performance by selectively updating plane renderables and introducing a PlaneRendererMode enum. The user also updated ARCore and Filament dependencies and addressed issues related to depth occlusion rendering and camera stream performance. Furthermore, they made improvements related to video node positioning and camera interactions.
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