Robert Gregat

Lead Developer at netpipe GmbH

Berlin, Germany
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Summary

🤩
Rockstar
🎓
Top School
Robert Gregat is a Lead Developer based in Berlin with 11 years of experience building mobile and geospatial software, currently leading engineering at netpipe GmbH. He combines a strong academic background (M.Sc. in Geoinformation) with hands-on expertise in Android AR, 3D-LBS, GNSS integration and spatial databases like SpatiaLite, having delivered mapping and visualization solutions for web and mobile. Robert has contributed to the maintained Sceneform ARCore Android SDK—optimizing plane rendering and improving depth occlusion and camera performance—showing a knack for performance tuning in real-time 3D pipelines. Comfortable bridging research and product teams from his time as a research assistant and consultant, he thrives on turning complex geodata and AR challenges into robust, production-ready features. A detail-oriented engineer, he pairs system-level thinking with practical optimizations that noticeably improve runtime performance and user experience.
code10 years of coding experience
bookMaster of Science (M.Sc.), Geoinformation, 1,26, Master of Science (M.Sc.), Geoinformation, 1,26 at Beuth Hochschule für Technik Berlin (ehemals Technische Fachhochschule Berlin)
bookVermessungstechniker, Vermessungstechniker at Vermessungsamt Spandau
languagesGerman, English
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Github Skills (10)

javas10
performance-optimization10
android10
java10
arcore10
augmented-reality9
laravel-filament9
filamentphp9
3d8
kotlin7

Programming languages (8)

C#TypeScriptJavaShellC++JavaScriptKotlinPython

Github contributions (5)

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SceneView/sceneform-android

Jun 2021 - May 2022

Sceneform Maintained is an ARCore Android SDK with Google Filament as 3D engine. This is the continuation of the archived Sceneform
Role in this project:
userMobile Developer (Android)
Contributions:25 reviews, 19 commits, 13 PRs in 11 months
Contributions summary:Robert primarily contributed to optimizing the plane rendering in the ARCore Android SDK. Their work involved modifying the PlaneRenderer class to improve performance by selectively updating plane renderables and introducing a PlaneRendererMode enum. The user also updated ARCore and Filament dependencies and addressed issues related to depth occlusion rendering and camera stream performance. Furthermore, they made improvements related to video node positioning and camera interactions.
arcoreaugmented-facesarcore-androidaugmented-imagesaugmented-reality
RGregat/MaterialIntroView-v2

Nov 2020 - May 2022

Beautiful and highly customisable material-design based android library to help your users get started with your awesome app!
Contributions:1 release, 4 PRs, 2 pushes in 1 year 5 months
android-uijetpack-composeget-startedmaterialandroid-library
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Robert Gregat - Lead Developer at netpipe GmbH