Robert Hall is a creative technologist and founder with over two decades of hands-on experience designing interactive software for VR/AR, desktop, mobile, kiosks, digital signage, and museum exhibits. As owner of Feasible Impossibilities and a senior technologist at companies like Scala and Sizmek, he blends product architecture with artful engineering—specializing in JavaScript, AR/VR, Adobe platforms, streaming media, and physical computing (Arduino/Raspberry Pi, beacons, sensors). He’s built multimodal interactions integrating multitouch, Leap Motion, Oculus Rift and robotics into commercial and experiential installations, and has led projects from concept to production across advertising and exhibit domains. Known as a tinkerer and “entropy practitioner,” he pairs pragmatic system design with experimental, installation-grade craftsmanship. Based in Pennsylvania, he maintains a long-standing portfolio of publications, awards, and hands-on creative work that bridges product-scale systems and artful interaction.
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