Robert Kist is a veteran technical art leader with over 20 years in game development, currently directing Water-Tech on Ubisoft Singapore’s Anvil Pipeline team to rejuvenate waves and oceans for major titles. He combines deep technical art expertise with tools, pipelines and R&D leadership from senior roles at Riot, Virtuos and Splash Damage, driving cross-discipline engineering and art collaboration. Robert pairs creative craft—originally as a character and 3D artist—with systems thinking, enabling scalable pipelines that ship AAA content. An MBA and MSc bolster his ability to translate technical priorities into product and team strategy. Based in Singapore, he has a track record of building and managing tools teams that bridge prototyping to production. Less obvious: his career arc shows a rare blend of hands-on art roots and senior technical-director scope, making him fluent in both pixels and pipeline architecture.
9 years of coding experience
15 years of employment as a software developer
Master of Science - MSc, Software Engineering, Master of Science - MSc, Software Engineering at University of Liverpool
Bachelor of Science - BSc, Media Arts & Animation, Bachelor of Science - BSc, Media Arts & Animation at Art Institute of Fort Lauderdale
Master of Business Administration - MBA, Master of Business Administration - MBA at University of Bradford School of Management
Diploma, HTL engineer / Matura, HTL Ingenieur (Ing.), Computer Science and Management, Diploma, HTL engineer / Matura, HTL Ingenieur (Ing.), Computer Science and Management at Higher Technical Institute Wiener Neustadt
QtModernRedux is a modern dark window and widget theme for PySide6 and PySide2
Contributions:19 commits, 24 pushes, 4 branches in 1 year 4 months
pysideguipyside2python3qss
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