Robert Lockyer

Technical Fellow at Avalon Holographics

St. John's, Newfoundland and Labrador, Canada
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Summary

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Senior
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Top School
Robert Lockyer is a Technical Fellow and seasoned systems engineer with 14+ years building advanced visualization systems, games, and holographic display software from prototype to production. Based in St. John’s, Newfoundland, he combines hands-on R&D—pioneering GPU and ray-tracing approaches for scalable light-field rendering—with leadership experience scaling cross-disciplinary teams and shipping complex hardware-software products. He has led hiring, mentored engineers across optics, FPGA, and software domains, and established rigorous CI and testing practices to de-risk high-value initiatives. Known for translating deep technical concepts into compelling demos for customers and investors, he bridges simulation, hardware testing, and product strategy. An early contributor to Avalon’s core rendering pipeline, he uniquely blends game-engine pragmatism with research-driven innovation in emerging display tech.
code14 years of coding experience
job16 years of employment as a software developer
bookBachelor's, Computer Engineering, Bachelor's, Computer Engineering at Memorial University, Newfoundland and Labrador
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Stats
1,341reputation
116kreached
8answers
22questions
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Github Skills (28)

cpp8
ninja7
cpp-library7
maven6
eclipse6
package-manager6
shell6
directx6
3d6
vulkan6
cmake6
bash6
development-tools6
graphic6
java6

Programming languages (3)

C#CoffeeScriptPython

Github contributions (5)

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lockyer/lockyer.github.io

Feb 2015 - Feb 2017

Contributions:132 pushes, 2 branches in 1 year 11 months
Assets for the Gamedev NL/MUN Computer Science Society workshop series on using the Unity development tools
Contributions:65 commits in 1 month
development-toolsscienceunity-developmentgamedevworkshop
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Robert Lockyer - Technical Fellow at Avalon Holographics