Robert Miller is a senior programmer and generalist game engine developer with 12 years of experience and two shipped AAA titles to his name. Based in Chicago and currently at Disbelief, he specializes in turning complex engine systems into playable, performant experiences across the stack. He holds both a BS and MS in Computer Science (with German) from Washington University in St. Louis, a background that underscores his analytical rigor and cross-cultural communication skills. Known for pragmatic problem-solving, Robert blends low-level systems thinking with production-focused iteration to help teams ship high-quality games.
12 years of coding experience
Bachelor of Science (BS) & Master of Science (MS), Computer Science & German, Bachelor of Science (BS) & Master of Science (MS), Computer Science & German at Washington University in St. Louis
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