Robert Potter is a seasoned software engineer and game programmer with over a decade of experience shipping titles across twelve platforms, now building at Visual Concepts in Chicago. He blends deep expertise in gameplay systems, online/backend architecture, UI, tools, and audio programming with a curiosity-driven approach to solving complex technical and design problems. His background includes scalable online systems and observability for live games, gained through senior engineering roles at Wargaming, Mountaintop Studios, and Torn Banner. Robert excels at improving production workflows and launching resilient services while also iterating on gameplay to enhance player experience. Trained in computer science, mathematics, and music at the University of Oregon, he brings a multidisciplinary perspective that informs both technical design and creative decisions. Outside core engineering, he’s known for finding subtle optimizations that boost team velocity and long-term maintainability.
11 years of coding experience
13 years of employment as a software developer
B.S. Computer Science Mathematics Music (minor), B.S. Computer Science Mathematics Music (minor) at University of Oregon
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Robert Potter - Software Engineer at Visual Concepts