A randomizer for Ocarina of Time.
Role in this project:
Backend Developer Contributions:95 reviews, 20 commits, 39 PRs in 1 month
Contributions summary:Robert implemented and refactored various features within the Ocarina of Time randomizer project. They focused on core gameplay logic, specifically adding and modifying item shuffling functionality for freestanding items, pots, crates, and beehives. The contributions included changes to the underlying C code, including the `get_items.c` file, and modifications related to collectible flags and texture handling. The user also made improvements to the item drop system, optimizing the drop ID override mechanism and implementing hacks to manage collectible behavior.
randomizerocarina-of-timeocarina
A randomizer for Ocarina of Time.
Contributions:514 commits, 1 push in 1 year
randomizerocarina-of-timeocarina