Summary
Robert Roe is a VP of Technology and entrepreneur with a decade of multidisciplinary experience bridging game/AR rendering, backend systems, and mechanical engineering. As founder and lead designer of Virtex Edge Design he built a cross-platform game engine and shipped 2D/3D titles and web tools that run on PC, Mac, Linux, iOS and Android from a single codebase. He’s led rendering and systems teams at Hololabs and SkyBox Labs, shipping performance-optimized Unity pipelines, profiling workflows and practical debugging tools for AR, projection mapping and multiplayer backends. His background in aerospace and nuclear projects informs a methodical approach to performance, testing and systems design—evident in automated diagnostics and cross-platform optimization features he developed. Comfortable in C++, C#, Python and shader languages, he pairs hands-on coding with leadership, mentoring junior engineers and coordinating production and operations. Based in Victoria, BC, he combines entrepreneurial drive with engineering rigor to turn complex graphics and systems challenges into deployable products.
10 years of coding experience
9 years of employment as a software developer
Bachelor of Engineering, Mechanical Engineering, Bachelor of Engineering, Mechanical Engineering at McMaster University
High School Diploma, High School Diploma at M. M. Robinson
English, French