Summary
Robert Sjödahl is a seasoned tech lead and backend architect with 11 years of experience designing and operating large-scale Java microservice platforms, currently leading Mojang’s backend teams for Minecraft Java and Minecraft: Dungeons. He blends hands-on development with technical leadership—shaping roadmaps, grooming backlogs, and making architecture and operational decisions for cloud-native services on AWS/Azure, Kubernetes, Kafka, Redis and PostgreSQL. Robert has driven complex initiatives including cross-platform console integrations, payments, player-safety systems, and a migration from Mojang accounts to Microsoft Accounts, demonstrating both product- and platform-level impact. He is skilled in reliability engineering and live-system incident response, having mitigated DDoS, bad deployments and infrastructure failures at scale. With an MSc in Computer Science and Mathematics from Uppsala University and deep roots in game and gambling backends, he combines rigorous engineering practices (SOLID, TDD, automated testing) with practical DevOps experience.
11 years of coding experience
11 years of employment as a software developer
Master of Science, Computer Science and Mathematics, Master of Science, Computer Science and Mathematics at Uppsala University
Swedish, English