Robert Toth

Principal System Software Engineer at NVIDIA

Lund, Sweden
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Summary

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Senior
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Top School
Robert Toth is a Principal System Software Engineer based in Lund, Sweden with over a decade of deep expertise in graphics and systems software, currently shaping platform-level rendering at NVIDIA. His career blends industrial R&D and product engineering—from interval-arithmetic shader compilers at a startup acquired by Intel to long-term graphics research and publications produced while at Intel’s Advanced Rendering Technology team. At NVIDIA he progressed through senior graphics and systems roles, bringing both hands-on implementation skills and research-grade rigor to complex rendering problems. He holds a Master’s in Engineering Physics from Lund University and maintains a record of patents and peer-reviewed work visible on Google Scholar, signaling a sustained impact beyond shipping products. An interesting thread through his work is bridging cutting-edge academic research with production GPU systems, translating novel algorithms into scalable, real-world implementations.
code10 years of coding experience
job15 years of employment as a software developer
bookMaster’s Degree, Engineering Physics, Master’s Degree, Engineering Physics at Lund University
languagesEnglish, Swedish, Hungarian
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Github Skills (8)

viewer3
image2
zooming2
javascript2
high-resolution2
openseadragon2
image-viewer2
iiif1

Programming languages (1)

C++

Github contributions (4)

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rmtoth/ritual

Jan 2016 - Jan 2016

Contributions:44 pushes, 1 branch in 1 day
rmtoth/OPHD

Mar 2021 - Mar 2021

OutpostHD - Open source remake of Sierra On-Line's Outpost
Contributions:23 pushes, 16 branches in 25 days
remakegamesierraon-line
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Robert Toth - Principal System Software Engineer at NVIDIA