Resources for reverse-engineering the FFXIV client's native classes.
Role in this project:
Back-end Developer Contributions:7 commits, 8 PRs, 2 comments in 9 months
Contributions summary:Robert primarily contributed to reverse-engineering the Final Fantasy XIV client's native classes. Their work focused on defining and updating C# structs that mirror the game's internal data structures, including game objects, UI elements, and inventory management. These contributions involved analyzing memory layouts, identifying offsets, and defining structures and methods, as demonstrated by their modifications to GameObjectManager, Character, and AgentHUD. Their contributions provide foundational data access for tools that can read and manipulate game data, which will be used by tools, libraries, and other projects leveraging this repository.
ffxivengineeringreverse-engineering
FFXIV plugin framework and API
Contributions:98 pushes in 2 years 11 months
apiframeworkplugin-frameworkffxiv-pluginffxiv