Robert Yevdokimov

Co-Founder at Automation Standard

Greater Minneapolis-St. Paul Area United States
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Summary

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Rockstar
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Top School
Robert Yevdokimov is a co-founder and engineer with four years of professional experience building automation solutions and custom material handling systems from the Greater Minneapolis–St. Paul area. He combines hands-on field work and PLC/HMI/SCADA expertise with .NET/VBA software development to deliver practical, process-focused automation products through his company Automation Standard. Earlier roles as an engineering technician gave him deep exposure to ladder logic and structured text, informing a pragmatic approach to design and on-site commissioning. He also contributes to prominent open-source projects like the Godot Engine, improving editor UX and tooling—an indicator of his attention to developer-facing detail beyond industrial controls. Trained in electrical and electronics engineering, Robert blends electrical fundamentals with user-centric software improvements to solve both virtual and physical system problems.
code4 years of coding experience
job4 years of employment as a software developer
bookElectrical and Electronics Engineering, Electrical and Electronics Engineering at University of Louisville
bookElectrical and Electronics Engineering, Electrical and Electronics Engineering at University of New Hampshire
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Github Skills (7)

godot10
c-language10
game-development10
cprogramming-language10
game-engine10
ui-design9
ux-design9

Programming languages (5)

C#C++reStructuredTextGDScriptPython

Github contributions (5)

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godotengine/godot

Sep 2023 - Mar 2025

Godot Engine – Multi-platform 2D and 3D game engine
Role in this project:
userFull-stack Developer
Contributions:159 reviews, 101 PRs, 338 comments in 1 year 6 months
Contributions summary:Robert primarily contributed to the Godot Engine's editor, focusing on improving the user interface and user experience. Their work included removing unused code, fixing spelling errors, and implementing features like cancelling transformations in 2D and 3D, as well as adding the ability to hide the transform gizmo. Additionally, they addressed issues in the editor and made enhancements to various components.
godotgamedevgodot-enginegame-development3d-game-engine
Free and Open-source warehouse/manufacturing development framework and simulator
Contributions:8 releases, 20 reviews, 47 PRs in 2 years 1 month
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Robert Yevdokimov - Co-Founder at Automation Standard