Roberto H

Creative Technology Director

Mexico City
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Summary

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Senior
🎓
Top School
Roberto H is a Creative Technology Director and applied AI/ML experience architect based in Mexico City with 11 years of experience building cross-platform, story-driven systems that blend LLM pipelines, multimodal media, and narrative design. He leads high-impact R&D and education initiatives—having trained 3,000+ people in Meta XR/AI programs and designed Microsoft-aligned cloud and AI curricula—to help cultural organizations and creative-tech companies modernize stacks and scale ethical products. Comfortable across Python, JavaScript, C#, GLSL, cloud platforms, Houdini, TouchDesigner and ComfyUI, he translates complex knowledge into immersive learning platforms, transmedia prototypes and adaptive-learning products. With a PhD in Music Technology, Roberto brings uncommon sensitivity to audio and performative systems (SuperCollider, Ableton) that inform his multimodal approaches. He often combines procedural visual tools and narrative strategy to make data legible as experience, bridging academia, industry and cultural heritage projects.
code11 years of coding experience
job2 years of employment as a software developer
bookUniversidad Nacional Autónoma de México (UNAM)
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Github Skills (7)

extendscript10
adaptation10
photoshop10
language-processing9
after-effects9
adobe8
javascript7

Programming languages (1)

JavaScript

Github contributions (5)

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rheadsh/baffects.js

Jan 2018 - Mar 2021

Baffects.js is a library adaptation in JavaScript for Adobe After Effects of the Processing language. It allows for most of the functionality included in Processing to be used natively in After Effects, plus a custom workflow to enhance productivity in After Effects.
Contributions:2 releases, 29 commits, 2 PRs in 3 years 2 months
adobeafter-effectsextendscriptproductivitylanguage-processing
rheadsh/ShaderToyUnity

Jun 2017 - Jul 2017

Contributions:6 commits, 5 pushes, 1 branch in 11 days
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