Robin Dousse

3D Graphics Engineer at Adobe Substance 3D

Clermont-Ferrand, Auvergne-Rhône-Alpes, France
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Summary

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Robin Dousse is a French 3D graphics engineer with 10 years of hands-on experience building rendering systems and production tools, currently contributing to Adobe Substance 3D. He started programming in C/C++ as a hobby and progressed through academic specializations in embedded systems, image and signal processing, and real-time 3D, bringing a strong foundation in both research and production engineering. Previously he led 3D rendering, mesh processing, cross-platform deployment and build systems at SurgAR and implemented features for Substance Alchemist, demonstrating expertise across the graphics pipeline. Robin balances professional work with a steady stream of personal projects in 3D modeling and texturing, many showcased on his portfolio, which reflect a maker’s curiosity and practical experimentation. Based in Clermont-Ferrand, he blends scientific rigor with applied creativity and a history of shipping tools used in VFX, games, and AR workflows.
code10 years of coding experience
job4 years of employment as a software developer
bookMaster SETSIS : Système Embarqué et Traitement du Signal de l'Image et du Son, Informatique Physique, Admis, Master SETSIS : Système Embarqué et Traitement du Signal de l'Image et du Son, Informatique Physique, Admis at Université Blaise Pascal (Clermont-II) - Clermont-Ferrand
bookDUT Info & Imagerie Numérique, Programmation & Infographie 3D, Admis, DUT Info & Imagerie Numérique, Programmation & Infographie 3D, Admis at IUT Imagerie Le Puy en Velay
bookLicence Professionnelle, 3D Temps Réel Et Réalité Virtuelle, Admis, Licence Professionnelle, 3D Temps Réel Et Réalité Virtuelle, Admis at IUT Le Puy En Velay
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Stackoverflow

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Github Skills (45)

stl10
asset-pipeline10
data-structure9
gltf9
ifc9
python9
stb-image9
volume-rendering9
android9
collada9
3d-models9
patreon9
fbx9
image-size8
game-development8

Programming languages (4)

C#JavaC++Cuda

Github contributions (5)

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Rodousse/stbipp

May 2020 - Jul 2022

A small size Image IO library based on stb_image
Contributions:2 releases, 123 commits, 22 PRs in 2 years 2 months
cppimagesmall-sizeimage-sizestb
Rodousse/Arverne-Viewer

Jan 2019 - Sep 2019

A vulkan implementation of a PBR material viewer, interfaced with Qt
Contributions:34 commits, 8 PRs, 31 pushes in 7 months
pyside6vulkanpbrpyqtviewer
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Robin Dousse - 3D Graphics Engineer at Adobe Substance 3D