Robin Hübner is a Senior Gameplay Programmer with 13 years of experience specializing in C++ game development and UI systems, currently shaping gameplay at Creative Assembly in Horsham, UK. He progressed internally from trainee UI programmer through gameplay roles to senior status, contributing to multiple Total War DLCs and shipping complex features under production constraints. His background includes backend development and tutoring C++ game engine projects at Stockholm University, highlighting both systems-level skill and a knack for mentoring. Comfortable bridging UI and core gameplay code, he brings pragmatic problem-solving honed on large-scale, release-driven titles. Colleagues value his steady progression and hands-on approach to shipping polished gameplay systems.
13 years of coding experience
4 years of employment as a software developer
Bachelor of Science (BS), Data och Systemvetenskap, Bachelor of Science (BS), Data och Systemvetenskap at Stockholms universitet
Contributions:17 pushes, 1 branch in 5 years 6 months
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