Robin Lindh

Director Of Spatial Computing

Gothenburg, Sweden
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Summary

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Senior
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Top School
Robin Lindh is a spatial computing leader and engineer with 14 years of experience building interactive systems, games, and developer tooling from Gothenburg, Sweden. As Director of Spatial Computing at Auki Labs he architects networks and runtime systems that help devices, AI and robots perceive and act in the physical world, after leading shared AR app development as Matterless Studio CTO. He co-founded two indie game studios, shipped a multi-platform title (Source of Madness) and brings hands-on experience across game programming, audio, machine learning and full-stack development. Comfortable toggling between strategic architecture and active coding, Robin’s background in embedded GUIs, CI/tooling and mobile makes him adept at turning spatial research into production-ready experiences.
code15 years of coding experience
job12 years of employment as a software developer
bookMaster of Science (M.Sc.), Game and Software Engineering, Master of Science (M.Sc.), Game and Software Engineering at Blekinge Institute of Technology
bookMatematik & Data, Matematik & Data at Katedralskolan
languagesEnglish, Swedish, kinesiska
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Github Skills (35)

reinforcement-learning10
deep-reinforcement-learning10
ml-agents10
unity3d10
converter9
markdown9
steamvr9
imitation-learning9
machine-learning9
commonmark9
deep-learning9
pandoc9
motion-blur8
markup8
optimization8

Programming languages (6)

C#C++RustHaskellLuaGroovy

Github contributions (5)

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robinerd/kameleont

Jan 2017 - Jan 2017

Contributions:27 pushes, 1 branch in 1 day
robinerd/CallOfTheDepth

Feb 2016 - Feb 2016

Contributions:16 pushes, 1 branch in 14 days
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