Robin North

Senior Developer at All Seeing Eye Ltd

Tewkesbury, England, United Kingdom
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Summary

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Robin North is a Senior Developer with 12 years' experience building immersive web, mobile and XR/VR experiences from concept to production. Based in Tewkesbury, he blends front-end craftsmanship with automation and release engineering—maintaining projects like superunitybuild and contributing UX-focused playback improvements to the widely used video.js YouTube integration. He has led front-end standards, build tooling and responsive-first practices across agencies and startups, and excels at streamlining platform-specific build pipelines for Unity, iOS, Android and macOS. A pragmatic problem-solver, Robin pairs hands-on coding with production management, QA triage and developer coaching to consistently improve delivery quality. His background in interactive design (First-class honours) and early self-run studio work gives him a strong design sensibility alongside deep technical fluency.
code12 years of coding experience
job17 years of employment as a software developer
bookBachelor's Degree, Design for Interactive Media, First-class honours, Bachelor's Degree, Design for Interactive Media, First-class honours at University of Gloucestershire
bookSimon Langton Grammar School for Boys
languagesGerman, French
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Stackoverflow

Stats
1reputation
0reached
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0questions
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Github Skills (23)

ajax10
javascript10
ios10
build-system10
youtube10
release-management10
dom-manipulation10
automation10
front-end-development10
android10
build-automation10
videojs10
macos10
build-tools10
automations10

Programming languages (8)

C#TypeScriptJavaC++JavaScriptObjective-CHTMLRuby

Github contributions (5)

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superunitybuild/buildtool

Nov 2019 - Aug 2022

A powerful automation tool for quickly and easily generating builds with Unity.
Role in this project:
userAutomation Engineer / Build & Release Engineer
Contributions:19 releases, 1 review, 118 commits in 2 years 9 months
Contributions summary:Robin primarily contributed to the build process automation of the Unity project. Their commits demonstrate modifications to platform-specific build configurations, including Android, iOS, and macOS, by adding support for various features. They addressed platform-specific issues, such as architecture support and build output options. Additionally, they worked on streamlining the build process by fixing typos, and improving version string generation.
automationunity3dgame-developmentbuild-automationunity
MoOx/pjax

Jan 2018 - Oct 2018

Easily enable fast Ajax navigation on any website (using pushState + xhr)
Role in this project:
userFront-end Developer
Contributions:26 commits, 16 PRs, 27 pushes in 8 months
Contributions summary:Robin primarily contributed to the front-end functionality of the pjax library. They fixed a DOMException related to attribute node cloning, replaced ES6 `const` keywords with `var`, and updated the code to abort pending XHR requests. They also made improvements to analytics integration and form submission handling.
ajaxpushstatepjaxpjax-requestjquery-pjax
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