Robin Van Cauter is a Principal Software Architect with a decade of experience building high-performance web and cloud-native systems, currently focusing on matchmaking and skill-rating engines for multiplayer gaming. He blends deep hands-on expertise in TypeScript, Rust, React, NodeJS and WebAssembly with practical Kubernetes and DevOps know‑how, having led platform migrations and designed scalable CI/CD and data-processing pipelines. As a former CTO and founder, he pairs strategic leadership with a penchant for elegant, efficiency-driven solutions and enjoys galvanizing teams to tackle unfamiliar technical territory. Outside work he experiments with a highly-available homelab and pursues gamedev, IoT and space/astronomy projects, reflecting a curiosity that often drives pragmatic innovation back into his professional work.
11 years of coding experience
12 years of employment as a software developer
Bachelor of Applied Science - BASc Computer Science, Bachelor of Applied Science - BASc Computer Science at Katholieke Hogeschool Leuven
Bachelor's degree Digital Communication and Media/Multimedia, Bachelor's degree Digital Communication and Media/Multimedia at HOWEST Hogeschool West-Vlaanderen
Contributions:1 PR, 8 pushes, 4 branches in 1 year 4 months
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