Rodney O'donnell

Machine Learning Engineer at Pluralis Research

Melbourne, Victoria, Australia
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Summary

👤
Senior
🎓
Top School
Rodney O'donnell is a Machine Learning Engineer with 18 years' experience building large-scale ML and data systems across Google, Rome2rio, Microsoft and startups, currently based in Melbourne. He is a practical technical lead who has shipped production recommendation and automated-bidding systems, led migrations from TF1 to TF2, and drove major performance wins (including a 2000x speedup in geocoder queries). Equally comfortable in Python, C++, C# and Java, he combines hands-on modeling with systems engineering—designing pipelines, data architectures and operational on-call practices for high-traffic periods. Rodney’s background includes a PhD in Machine Learning and a track record of improving engineering processes (Git/GitHub, CI, code reviews) to raise team velocity and code quality. He’s known for translating research ideas into robust, measurable product outcomes and for mentoring junior engineers while engaging directly with customers on pilots and onboarding.
code18 years of coding experience
job18 years of employment as a software developer
bookMelbourne High School
bookPhD Machine Learning, PhD Machine Learning at Monash University
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Github Skills (15)

keras10
gomoku10
monte-carlo-tree-search10
othello10
pytorch9
reinforcement-learning9
deep-learning8
tensorflow8
bayesian7
causal7
neural-network7
java5
snappy2
csharp1
dotnet1

Programming languages (3)

C#Jupyter NotebookPython

Github contributions (5)

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rodneyodonnell/CaMML

Feb 2008 - Mar 2013

Contributions:42 commits in 5 years 2 months
mmlcausalbayesian-networksjavabayesian
A clean implementation based on AlphaZero for any game in any framework + tutorial + Othello/Gobang/TicTacToe
Contributions:11 pushes, 6 branches in 2 years 2 months
fltkin-gamereinforcement-learninggobangmachine-learning
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Rodney O'donnell - Machine Learning Engineer at Pluralis Research