Rodrigo Kashiwakura is a seasoned software engineer with nine years of experience building scalable, highly available backend systems for games and marketplaces. Currently a Member of Technical Staff leading a Global Integrations squad at Atoms, he combines hands-on engineering with team leadership and hiring responsibilities. His background spans low-latency multiplayer game servers, ad pipelines, and transforming monoliths into microservices using technologies like Go, Python, Elixir, Postgres, MongoDB, Redis, Kubernetes and AWS. Rodrigo has deep experience in performance tuning and reliability for distributed systems, and an early career in embedded and telecom tools gives him a pragmatic systems perspective not obvious from his game-industry work. He holds an engineering degree from USP and is based in São Paulo, Brazil.
9 years of coding experience
2 years of employment as a software developer
Bacharelado em Engenharia, Engenharia de Telecomunicações, Bacharelado em Engenharia, Engenharia de Telecomunicações at USP - Universidade de São Paulo
High School Diploma, High School/Secondary Diplomas and Certificates, High School Diploma, High School/Secondary Diplomas and Certificates at Colégio Visconde de Porto Seguro
Scalable game server framework with clustering support and client libraries for iOS, Android, Unity and others through the C SDK.
Contributions:46 pushes, 3 branches in 22 days
gamegame-server-frameworkios-androidunityios
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Rodrigo Kashiwakura - Member Of Technical Staff at ATOMS