Rodrigo Kashiwakura

Member Of Technical Staff at ATOMS

São Paulo, Brazil
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Summary

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Rodrigo Kashiwakura is a seasoned software engineer with nine years of experience building scalable, highly available backend systems for games and marketplaces. Currently a Member of Technical Staff leading a Global Integrations squad at Atoms, he combines hands-on engineering with team leadership and hiring responsibilities. His background spans low-latency multiplayer game servers, ad pipelines, and transforming monoliths into microservices using technologies like Go, Python, Elixir, Postgres, MongoDB, Redis, Kubernetes and AWS. Rodrigo has deep experience in performance tuning and reliability for distributed systems, and an early career in embedded and telecom tools gives him a pragmatic systems perspective not obvious from his game-industry work. He holds an engineering degree from USP and is based in São Paulo, Brazil.
code9 years of coding experience
job2 years of employment as a software developer
bookBacharelado em Engenharia, Engenharia de Telecomunicações, Bacharelado em Engenharia, Engenharia de Telecomunicações at USP - Universidade de São Paulo
bookHigh School Diploma, High School/Secondary Diplomas and Certificates, High School Diploma, High School/Secondary Diplomas and Certificates at Colégio Visconde de Porto Seguro
languagesPortuguese, German, Spanish, Chinese, English
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Stackoverflow

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1reputation
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0questions
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Github Skills (49)

sdk10
navmesh10
clustering10
ios9
networking9
android9
scalable9
game-development8
trainer7
automated-tests7
sketchup6
backend6
logic6
eagle6
testing6

Programming languages (5)

TypeScriptC#C++CGo

Github contributions (5)

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rodrigolck/libpitaya-cluster

Jun 2019 - Aug 2019

This repo contains a c++ lib with pitaya's cluster logic for creating backend pitaya servers in other programming languages
Contributions:28 pushes, 3 branches in 2 months
cppc-libpitayac-plus-plusprogramming-languages
rodrigolck/pitaya

Nov 2018 - Nov 2018

Scalable game server framework with clustering support and client libraries for iOS, Android, Unity and others through the C SDK.
Contributions:46 pushes, 3 branches in 22 days
gamegame-server-frameworkios-androidunityios
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Rodrigo Kashiwakura - Member Of Technical Staff at ATOMS