Summary
Rodrigo Lyra is a Senior Software Engineer specializing in 3D and 2D visualization with a decade of experience building interactive spatial software—from CAD kernels and surgery planners to game-like user interfaces. At Open Cascade (part of Capgemini) he drives visualization, user interaction, and spatial algorithms for OCCT3D, contributing to an open-source CAD and rendering kernel used in industrial projects. Proficient in C++ and experienced with C#, JavaScript/TypeScript+WebAssembly, and Python, he blends systems-level performance engineering with modern rendering techniques and shader work. Rodrigo’s background in academic research and teaching assistant roles informs a methodical approach to geometry, compilers, and infrastructure, while personal projects explore PBR, ray/path tracing, and Vulkan-driven engines. Based in Seixal, Portugal, he pairs practical product delivery with continuous experimentation in cutting-edge graphics.
10 years of coding experience
4 years of employment as a software developer
Bacharelado em Engenharia Engenharia de Computação, Bacharelado em Engenharia Engenharia de Computação at Centro de Informática UFPE