Role in this project:
Back-end Developer Contributions:2 reviews, 5442 commits, 39 PRs in 7 years 1 month
Contributions summary:Rodrigo made several contributions to a lightweight game engine, specifically focusing on improving the editor tools. They implemented and improved features related to material uniforms and data storage for sprite configuration, including introducing features such as specifying granularity and supporting additional data types in the UI. The user also addressed bugs and implemented optimizations for several parts of the engine, including the code related to frame debugger.