Rodrigo Reyes is a software engineer and indie game developer from Monterrey with over a decade of professional experience and 17+ years of hands-on programming since his teens. He blends strong software design fundamentals and design patterns (SOLID, IoC) with startup mindset—favoring ownership, rapid iteration, and cross-functional collaboration. Rodrigo leads as an introverted leader who drives focused teams toward measurable results while mentoring engineers to grow their careers. Outside of product work he runs FireDream Interactive Studios, building the games he wants and applying creative coding, pixel art, and audio skills to ship playful experiences. His background spans web (LAMP, Java), machine learning basics, and hobbyist 3D printing, reflecting a practical polymath approach to problem solving. Passionate about continuous improvement, he seeks environments with talented peers and high-impact challenges.
10 years of coding experience
Balchelor, Systems Engineering, Balchelor, Systems Engineering at Universidad Quetzalcóatl, S.C.
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Rodrigo Reyes - Software Engineer at canary-health