Rodrigo Villani

Unreal Expert Engineer at Console Studios

New Westminster, British Columbia, Canada
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Summary

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Senior
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Rodrigo Villani is an Unreal Engine expert engineer with over a decade of hands-on experience building performant, maintainable C++ systems, editor plugins, and tooling for games and simulations. He has shipped features and performance wins on high-profile projects like Homeworld 3 and multiplayer military sims, and has owned complex subsystems from character creation to replication graphs and custom compute shaders. Equally comfortable in tech art, animation (ControlRig, Animation Blueprints), UI (UMG/Slate) and profiling, he bridges engineering and art to deliver data-driven visuals and efficient runtime systems. A seasoned instructor and marketplace author, he frequently publishes tutorials and engine changes, and brings an unusual blend of photography/design sensibility to cinematics and UI work. Based in New Westminster, Canada, Rodrigo continues to explore Unreal’s depths in spare time, turning curiosities into practical engine improvements.
code9 years of coding experience
job13 years of employment as a software developer
bookComputer Graphics, Computer Graphics at École Georges Méliès
bookSpanish Language and Literature, Spanish Language and Literature at Languages Study Center E.E. Prof. Mauro de Oliveira
bookProfessional Training on Computer Graphics software, Computer Graphics, Professional Training on Computer Graphics software, Computer Graphics at Saga School of Art, Game and Animation
bookENGLISH LANGUAGE AND LITERATURE/LETTERS, ENGLISH LANGUAGE AND LITERATURE/LETTERS at CNA
bookGame and Interactive Media Design, Game and Interactive Media Design at Alpha Channel
bookBachelor of Technology - BTech, Computer graphics, semiotics, graphic design, Bachelor of Technology - BTech, Computer graphics, semiotics, graphic design at Impacta Tecnologia
languagesPortuguese, English, Spanish
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Stackoverflow

Stats
331reputation
18kreached
5answers
0questions
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Github Skills (51)

slicer10
overlay10
gcode10
obs10
plugin10
keyboard10
gamepad10
rgb10
qml10
unreal-engine-49
python9
dmx5129
3d-printer9
3d-printing9
artemis9

Programming languages (4)

C#C++HTMLPython

Github contributions (5)

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RVillani/UE4Duino

May 2017 - Apr 2019

Unreal Engine 4 plugin for COM communication on Windows
Contributions:6 releases, 21 commits, 19 pushes in 1 year 10 months
unreal-engine-4windows
RVillani/UnrealJSONQuery

Jul 2017 - Jun 2021

Adds nodes for Blueprint communication with servers using JSON.
Contributions:1 release, 13 commits, 8 pushes in 3 years 11 months
unreal-engine-4plugincppblueprint
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