Roger Lewis is a C++ software engineer with nine years of experience specializing in automotive simulation and embedded UI systems, currently developing camera physics for Simcenter Prescan using Unreal Engine on Windows and Linux. He combines deep expertise in real-time graphics, parallel programming and Linux system configuration with hands-on implementation in C++, Qt/QML, OSG/OpenGL and game-engine pipelines. As a practiced Scrum Master he balances delivery and team process, helping bridge research-grade simulation needs with production constraints. His background includes building touch-display software for agricultural machinery and teaching C++, reflecting both practical product delivery and a knack for mentoring. Based in The Hague, he brings a pragmatic, graphics-focused approach to complex ADAS validation challenges.
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Roger Lewis - Software Engineer at Siemens PLM Software