Rogerio De Leon Pereira

Professor, Game Engineering at Sheridan College

Burlington, Ontario, Canada
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Summary

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Senior
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Top School
Rogerio De Leon Pereira is a game engineering professor and researcher with a PhD in Computer Science and over a decade of experience blending software development, HCI, and citizen science game design. He designs and delivers hands-on, industry-aligned courses (game engines, gameplay programming, HCI, data-driven tools) and mentors large, diverse cohorts using gamification and project-based learning. His research produced GeSort, a Unity-based citizen science game with a MEAN-stack backend that generated publishable insights into genome-sorting strategies and player behavior, and he developed FORGE, a framework for gamified reward systems. Prior to academia he led full-stack development and BI initiatives in higher education, giving him practical engineering chops across Java, C#, JavaScript, and data pipelines. Based in Burlington, Ontario, he pairs rigorous research with classroom pragmatism and a persistent curiosity for games—both as scientific tools and as playful design.
code10 years of coding experience
job17 years of employment as a software developer
bookDoctor of Philosophy - PhD, Computer Science, 4.0, Doctor of Philosophy - PhD, Computer Science, 4.0 at University of Manitoba
bookBusiness Information Technology, Computer Science, Business Information Technology, Computer Science at Unicesumar
bookMaster's degree, Computer Science, 3.5, Master's degree, Computer Science, 3.5 at Universidade Estadual de Maringá
languagesFrench, English, Portuguese
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Github Skills (4)

junit1
bare1
java1
testing1

Programming languages (4)

JavaObjective-C++ShaderLabJavaScript

Github contributions (5)

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Vinashu/forge-server

Aug 2022 - Jan 2023

Contributions:49 commits, 5 PRs, 8 pushes in 5 months
Vinashu/forge-app

Aug 2022 - Jan 2023

Contributions:36 commits, 7 PRs, 6 pushes in 5 months
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Rogerio De Leon Pereira - Professor, Game Engineering at Sheridan College