Summary
Rohun Banerji is a focused game programmer with 11 years of experience specializing in large systems design for gameplay, tools, and lower-level engine work. Based in Mississauga, Ontario, he has been a core engineer at Siege Camp working on Foxhole-era Unreal Engine C++ development and is currently building a new Unreal project with a custom backend. Previously at Gameloft he implemented gameplay features, improved core libraries, owned UI support, and took responsibility for AI systems during beta, earning a reputation as the team's go-to troubleshooter. A lifelong learner with a top-grade Advanced Diploma in Game Programming, Rohun combines disciplined engineering with a passion for tackling complex problems end-to-end. He thrives where systems intersect—bridging gameplay, tooling, and backend infrastructure—to deliver robust, maintainable solutions.
11 years of coding experience
1 year of employment as a software developer
Advanced Diploma, Game Programming, 95.4%, Advanced Diploma, Game Programming, 95.4% at Humber College