Summary
Romain Tholimet is a versatile gameplay and mobile engineer with 12 years of experience building interactive experiences across Unity, Unreal, and native iOS (Swift/Xcode). Currently a Gameplay Programmer at Reflector Entertainment, he previously delivered gameplay systems and tools on high-profile Unreal projects including "A Quiet Place" and immersive transportation demos, and has shipped large-scale mobile apps at Rakuten and multiple startups. He moves comfortably between C++, Blueprints, Swift, MVVM/RxSwift and backend tooling, and has led teams as CTO and lead developer on cross-platform mobile projects. Known for winning an internal Unreal jam and for blending hands-on coding with architecture and release operations, he brings both creative gameplay instincts and production discipline to teams.
12 years of coding experience
9 years of employment as a software developer
Certification, Computer science, Certification, Computer science at Université Laval
Epitech
Two-year university degree, Computer Science, Two-year university degree, Computer Science at Lycée St-Aspais
English, French, German