Roman Boryslavskyy

Unity Tools Developer at Homa

Barano d'Ischia, Campania, Italy
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Summary

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Senior
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Top School
Roman Boryslavskyy is a Unity Tools Developer with eight years of experience building game-focused tooling and full-stack systems, currently working at Homa. He brings a hybrid background in Unity game development and modern web/backend stacks (Next.js, NestJS, TypeScript, Redis, Docker, Azure), enabling him to bridge gameplay needs with production infrastructure. Roman progressed from indie Unity development at BorysProductions to tooling roles at Homa, demonstrating a focus on developer productivity and pipeline automation. He has practical experience in event-driven architectures, real-time systems (Socket.io), and identity integrations (Keycloak), reflecting a pragmatic approach to scalable game services. Based in Barano d'Ischia, Italy, he pairs a passion for videogames with a continuous learning mindset, often exploring new technologies to streamline development workflows. An early career foundation in formal IT and telecom education underpins his hands-on versatility across engine, backend, and DevOps concerns.
code8 years of coding experience
job6 years of employment as a software developer
bookDiploma Istituto Tecnico e Professionale, Informatica e Telecomunicazioni, Diploma Istituto Tecnico e Professionale, Informatica e Telecomunicazioni at ITCG Enrico Mattei
languagesItalian, English, Ukrainian
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Github Skills (15)

gui-application10
decompiler10
reverse-engineering10
csharp10
unity3d10
javascript8
build-system8
typescript8
monorepo8
webpack8
bundler7
rust6
api6
bundle6
turborepo5

Programming languages (2)

C#Rust

Github contributions (5)

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Contributions:7 pushes, 1 branch in 3 months
LuxuryPanda/School-Games

Apr 2020 - Jun 2020

Contributions:6 pushes, 1 branch in 2 months
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Roman Boryslavskyy - Unity Tools Developer at Homa