Roman Danilov

Software Engineer at HockeyStack

San Francisco Bay Area United States
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Summary

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Rockstar
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Top School
Roman Danilov is a pragmatic software engineer with eight years of experience building high-performance, user-focused web applications and scalable frontends, currently contributing at HockeyStack in the San Francisco Bay Area. He brings full-stack fluency across TypeScript, React/Next.js and backend patterns (NestJS/Firebase), with a proven track record of optimizing performance—raising Speed Insights by ~60% at Wanderboat AI—and improving reliability via Sentry and Playwright-driven testing. Roman combines startup agility (shipping a NextJS marketplace and MapBox-driven geolocation features) with enterprise-grade product work at Yandex, where he improved accessibility, testing coverage, and user satisfaction. An active open-source contributor, he has enhanced core functionality and stability of popular community projects like a Minecraft console client, demonstrating low-level backend chops beyond his frontend specialty. He pairs continuous learning in AI and psychology-inspired “troublehacking” with practical teaching and mentoring experience, making him both a hands-on builder and an effective collaborator.
code8 years of coding experience
job3 years of employment as a software developer
bookArtificial Intelligence, A, Artificial Intelligence, A at Stanford Continuing Studies
bookAndroid Developer, Android Developer at 삼성컴퓨터학원
bookWeb Developer, Web Developer at Yandex School of Data Analysis
bookAssociate of Science - AS, Computer Science, Associate of Science - AS, Computer Science at IThub College
languagesRussian, English
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Github Skills (12)

minecraft10
api10
csharp10
apidoc10
dotnet-core10
inventory-management9
implement9
command-line9
entities9
entity9
network-protocol9
inventory-management-system9

Programming languages (10)

C#TypeScriptJavaDockerfileC++RustJavaScriptPHP

Github contributions (5)

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Lightweight console for Minecraft chat and automated scripts
Role in this project:
userBack-end Developer
Contributions:4 reviews, 37 commits, 65 PRs in 1 year 10 months
Contributions summary:Roman primarily contributed to the core functionality of the Minecraft console client. Their commits involved implementing new commands like `/inventory` and `/animation`, adding features such as entity names, and incorporating support for creative inventory actions. They also worked on integrating new events, including those related to explosions, game mode updates, and entity metadata, enhancing the client's interaction with the Minecraft server. Furthermore, the user addressed several bug fixes and improved the client's performance and stability.
minecraft-chatminecraftconsolechattext-based
Nekiplay/IP-API

Jan 2021 - Jun 2021

Contributions:17 commits, 15 pushes, 1 branch in 5 months
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Roman Danilov - Software Engineer at HockeyStack