Roman Leshchenko

Senior Technical Artist at MADFINGER Games, a.s.

Prague, Czechia
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Summary

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Senior
🎓
Top School
Roman Leshchenko is a Senior Technical Artist with 8+ years crafting visuals, pipelines and tools for PC, mobile and VR games, currently at MADFINGER Games in Prague. He blends environmental design, cinematics direction and shader/lighting engineering—shipping titles like In Fear I Trust, Renoir and the mobile port of Brothers: A Tale of Two Sons. Roman has built custom animation systems, fake GI shaders and platform-specific optimizations, and has served as an R&D specialist on unannounced VR projects and as Developer Technical Support for Unreal Engine. Comfortable both directing cinematics and implementing low-level rendering tricks, he thrives on challenging, cross-disciplinary problems and fast prototyping. An avid gamer who favors FPS/TPS and sandbox titles, he brings a player’s eye to technical art decisions that enhance storytelling and immersion.
code8 years of coding experience
job9 years of employment as a software developer
bookBachelor’s Degree, Graphical Design, Bachelor’s Degree, Graphical Design at Kiev Advertisement University
languagesEnglish, Ukrainian
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Github Skills (2)

texture2d8
firmware7

Programming languages (3)

C++CJavaScript

Github contributions (5)

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Contributions:6 commits, 6 pushes in 1 day
fracturedbyte/UE4-T2DA

Apr 2019 - Apr 2019

Texture2D Array
Contributions:4 commits, 4 pushes in 1 day
texture2d
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