Roman Meita is a Gameplay Programmer with over a decade of C++ and Linux experience, currently contributing to Baldur's Gate 3 at Larian Studios. He combines deep multimedia and graphics expertise—GLSL/HLSL, OpenGL, DirectX, Metal—with systems work from embedded Linux to WebSocket-based video infrastructure that has supported 30k+ clients. Roman has a track record of designing robust cross-platform pipelines and resilient remote-update systems, and he’s comfortable across low-level performance optimizations and higher-level architecture. A mentor and pragmatic problem-solver, he holds an MSc with distinction in Distributed Automated Systems and is open to relocation for new game-development challenges.
10 years of coding experience
13 years of employment as a software developer
Master of Science (Graduated with Distinction) Information Science and Computer Engineering with major in Distributed Automated Systems, Master of Science (Graduated with Distinction) Information Science and Computer Engineering with major in Distributed Automated Systems at Tomsk Polytechnic University
Contributions:113 pushes, 3 branches in 6 years 9 months
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Roman Meita - Gameplay Programmer at Larian Studios