Roman Resenchuk is a senior iOS engineer with over a decade of experience building native mobile products from single-developer projects to multi-app white-label platforms and multiplayer games. He leads teams, architects modular SwiftUI + MVVM systems, and has repeatedly modernized legacy codebases while establishing CI/CD, code review, and release processes that improved delivery predictability. His recent work spans complex domains including real-time online gaming with Stockfish-driven bots, NFC and secure chip integrations, and telemedicine apps with WebRTC and HealthKit. Comfortable across Swift, Objective‑C, Combine and Concurrency, he combines hands-on implementation with mentoring and technical leadership. Based in Bali, he consistently ships end-to-end products—often handling design, UI/UX and ASO—and has attended WWDC and local meetups to stay current with platform trends. A practical problem-solver, he favors scalable client-server architectures and measurable analytics practices (including custom event generation and crash logging) to ensure robust production behavior.
10 years of coding experience
12 years of employment as a software developer
Information Technology, Information Technology at ITMO University
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