Roman Romanov is a product leader and mentor with 11+ years’ experience building and scaling user-centric digital products, particularly in mobile games and AI-driven consumer apps. He has founded and led discovery and R&D units at major studios, driven live-ops and monetization strategies that lifted Solitaire to #2 in US downloads, and repeatedly turned prototypes into market-ready products. Skilled in Agile, Design Thinking, JTBD and TRIZ, he blends structured hypothesis testing, codeless prototyping and A/B experimentation to de-risk product decisions. As a consultant and trainer he helps startups and studios with product-market fit, pivots, gamification and growth playbooks. Based in Barcelona, he pairs product craft with hands-on technical fluency (Go/Python/JS) and cybersecurity research background, and brings an unusual mix of creative disciplines—from marathon endurance to drumming and sailing—that inform his team leadership and problem-solving.
Contributions:5 releases, 32 commits, 28 pushes in 1 month
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