Roman Volodin

Senior Technical Artist at Jetpack Interactive

Coquitlam, British Columbia, Canada
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Summary

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Senior
🎓
Top School
Roman Volodin is a Senior Technical Artist with over a decade of experience bridging computer graphics and software engineering across games and feature animation. He has led pipeline and tool development for major studios including EA (FIFA/FC series), Sony Pictures Imageworks, and is currently building a warp engine at Jetpack Interactive, blending deep technical rigour with artist-focused UX. Roman’s background spans production-grade DCC integrations, cross-platform optimization (including Frostbite on Switch), AI-powered tooling, and full Unreal Engine pipeline design for episodic work. He mentors teams, standardizes workflows, and consistently delivers performance profiling and automation that accelerate creative output. Comfortable explaining complex systems to non-technical stakeholders, he pairs an MEng in Computer Graphics with hands-on coding across Python, C#, C++ and Qt, which often lets him prototype solutions end-to-end rather than hand them off.
code10 years of coding experience
job8 years of employment as a software developer
bookMaster of Engineering (MEng) Computer Graphics and Multimedia, Master of Engineering (MEng) Computer Graphics and Multimedia at Komsomolsk-on-Amur State Technical University (KnASTU)
book1 year program certificate 3D Animation, 1 year program certificate 3D Animation at Seneca Polytechnic
languagesРусский, Английский
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Github Skills (3)

dataflow-programming3
python3
flow-based-programming2

Programming languages (1)

Python

Github contributions (5)

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Python Flow Based Programming conceptual project
Contributions:19 commits, 2 PRs, 4 pushes in 1 year 8 months
pythonflow-baseddataflow-programmingpython3flow-based-programming
Contributions:34 commits, 35 pushes, 1 branch in 2 years 6 months
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Roman Volodin - Senior Technical Artist at Jetpack Interactive