Pokémon battle simulator.
Role in this project:
Full-stack Developer Contributions:22 reviews, 279 commits, 276 PRs in 3 years 7 months
Contributions summary:Ron contributed to the Pokémon Showdown battle simulator by modifying both the frontend and backend code. They updated the descriptions of various moves, including "Dark Void," demonstrating a knowledge of the game's mechanics and data structures. Further contributions involved fixing features, such as the UNO game's functionality, demonstrating a grasp of game logic and JavaScript. Other changes included adding aliases, implementing UI updates, and fixing a syntax error, showcasing a mix of frontend and backend development.
mongamebattlesimulationsimulator
The client for Pokémon Showdown
Role in this project:
Front-end Developer Contributions:26 commits, 30 PRs, 3 pushes in 3 years 2 months
Contributions summary:Ron primarily contributed to the client-side user interface and functionality of the Pokémon Showdown client. Their work included fixing bugs, improving the user interface, and adding new features, such as client-side support for reporting users and modifying PM commands. They also made enhancements related to desktop notifications and tournament features. The user demonstrated skills in JavaScript, and their work directly impacted the user experience of the application.
monshowdown