Ronald Poirrier

Software Engineer at Esri

Redlands, California, United States
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Summary

👤
Senior
🎓
Top School
Ronald Poirrier is a software engineer with a decade-long focus on C++ development for 2D/3D visualization, remote sensing and GIS applications. He has built and led real-time visualization systems for multibeam sonar, LiDAR, and remote sensing imaging across roles at Oceanic Imaging Consultants and Esri. Based in Redlands, CA, Ronald combines deep graphics and geospatial expertise to deliver interactive spatial and temporal analysis tools used in both research and operational contexts. His background in mechanical and engineering degrees underpins a pragmatic approach to performance-sensitive, real-time systems. At Esri he continues to push LiDAR visualization capabilities, blending algorithmic rigor with applied domain knowledge. Colleagues rely on him for turning complex sensor data into usable, high-fidelity visualizations.
code9 years of coding experience
job12 years of employment as a software developer
bookMaster's Degree Engineering, Master's Degree Engineering at Florida Atlantic University
bookBachelor's Degree Mechanical Engineering, Bachelor's Degree Mechanical Engineering at Université de Technologie de Compiègne (UTC)
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Github Skills (11)

orientdb10
scene10
volume-rendering10
web-development10
persistence10
gltf10
specification10
hosts10
geographic10
indexed10
3d10

Github contributions (1)

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Esri/i3s-spec

Aug 2016 - Apr 2019

This repository hosts the specification for Scene Layers which are containers for arbitrarily large amounts of geographic data. The delivery and persistence model for Scene Layers, referred to as Indexed 3d Scene Layer (I3S) and Scene Layer Package (SLPK) respectively, are specified.
Contributions:87 commits in 2 years 9 months
containersindexed3d-sceneamountsspecification
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Ronald Poirrier - Software Engineer at Esri